FAQ | Contact Us  |  Register  |  Login


UC Davis Center for Integrated Computing and STEM Education (C-STEM) --- Research and Outreach
Home > Teachers & Administrators > C-STEM Symposium > 2020 > Breakout Sessions

Breakout Sessions

All breakout sessions are tentative and still subject to change. Last updated 2/4/2020.

Session

Session Title and Description

Focus

Session 1

1

Getting Started with Hands-on C-STEM Coding, Robotics, and Curriculum for the Absolute Beginner

Learn how to get started with C-STEM coding and robotics from the very beginning. This session will cover an overview of the C-STEM program and provide first-hand experience on getting started on your own computer. Experience how easy it is to set up and how fun it can be to learn through coding and robotics.

1

Integrating Robotics into AP Computer Science Principles

More and more high schools are seeking to add an AP Computer Science Principles (CSP) course to their curriculum. Come to this session to learn how robotics can be integrated into a CSP course using a variety of coding activities that are mapped to Code.org’s CSP template course and can be included easily within any CSP course. Sensor-based robotics activities will also be demonstrated, which can be used to create a required CSP computational artifact to increase student engagement and learning.

1

Promising Results and Strategies for Integrated Teaching of Math and CS in Compliance with Both Common Core Math and CS Standards

C-STEM provides K-12 students with 13 years of hands-on integrated math and computer science education in compliance with both Common Core Math and CS Standards. Join this panel session to learn the strategies to integrate programming and robotics into K-12 CS, STEAM, and CTE curriculum to close the math achievement gap with C-STEM.

1

Arduino: Introduction to Basic electronics and Creative Problem Solving for Physical Computing

Arduino is the most popular Do-It-Yourself (DIY) platform for simple electronics and robotics. This session will explore Arduino and how it can be used to teach students math, science, engineering, and technology with simple circuitry, creative problem solving, and physical computing.

Session 2

2

Integrating C-STEM Coding and Robotics into Grades 6-8 Math

An experienced C-STEM teacher will guide participants through hands-on examples using coding and robotics to teach middle school math. Participants will discover how coding and robotics directly supports students’ math, critical thinking, and problem solving skills in a unique, engaging way. This session will also explore how C-STEM is currently being used in middle school math classes.

2

Integrating C-STEM Coding and Robotics into K-5 Math

Participants will be guided through hands-on examples using coding and robotics to teach grades K-5 math. Participants will discover how coding and robotics directly supports students’ math, critical thinking, and problem solving skills in a unique, engaging way. Try our hands-on approach to counting, numbers, adding, subtracting, and recognizing mathematical constructs. This session will also explore how C-STEM is currently being used in grades K-5 classes.

2

C-STEM for CTE, Computer Science, and NGSS-Aligned Science Education

The Next Generation Science Standards (NGSS) changed the way science, technology and engineering intersect by providing a wealth of opportunities to engage students in science through computing and engineering. Science, CTE, and Computer Science teachers will discuss how the C-STEM program can be used to teach and reinforce standards and show examples incorporating physical computing in problem solving, data collection, and analysis with Linkbot and Arduino.

Session 3

3

RoboBlockly for Engaging the Absolute Beginner in Computing, Robotics, and Math

RoboBlockly is a free web-based drag-and-drop coding environment for programming virtual and hardware Linkbots and Arduino. RoboBlockly is designed to guide absolute beginners through an introduction to solving real-world problems with math, coding, robotics, and logic. This hands-on session will explore the RoboBlockly platform as well as hundreds of pre-built activities aligned to Common Core, SC Standards, and NGSS.

3

RoboPlay Competition and GIRL/GIRL+ Camps


The RoboPlay Competition is a math-based level playing field robotics competition for students in grades 5-12. It is designed for students to showcase their real-world math problem solving skills in a competitive environment. C-STEM Girls in Robotics Leadership (GIRL) and GIRL+ summer camps are focused on motivating middle and high school girls through peer mentoring to teach computing and STEM concepts through a fun and exciting robotics-based curriculum. Join this session to learn more about this robotics competition and how to promote diversity and inclusion.

3

Integrating C-STEM Coding and Robotics into Integrated Math I, II, & III

Experienced C-STEM staff will guide participants through hands-on examples using coding and robotics to teach Integrated Math I, II, & III (Algebra, Geometry, and Algebra II). Participants will discover how coding and robotics directly supports students’ math, critical thinking, and problem solving skills in a unique, engaging way. This session will also explore how C-STEM is currently being used in Integrated Math I, II, & III (Algebra I, Geometry, and Algebra II) classes

Session 4

4

Engaging Students Learning K-12 Math with Computing and Robotics: Open the Gate for STEM Careers


Hear from experienced C-STEM teachers how you can better engage your students in their math classes with C-STEM coding and robotics. Explore how students benefit from the hands-on creative problem solving nature of coding and robotics and how simple it can be to include in your classroom teaching. They will discuss how C-STEM A-G approved courses with C math credit has helped guide students through challenging math topics and past the algebra gatekeeper while simultaneously teaching programming and computational thinking.

Full STEAM Ahead: Creating Art, Animations, Music, and a STEAM Makerspace in your school.

This session shows how the C-STEM program integrates Art into STEAM education by giving students the opportunity to explore their artistic and creative talents trough activity resources for music, drawing and animating with coding, programming hardware robots to play melodies, learning math with a piano, and generating a gallery of graphics Also learn how your school can facilitate a hands-on STEAM Makerspace for your students to develop simple and advanced robotics systems to creatively solve problems. Explore how quickly and easily dynamic Linkbot systems can be assembled to accomplish various tasks and solve challenges in a C-STEM Makerspace with Linkbots, Arduino, Raspberry Pi, and Robotic Sensors.

Sensor-Based Robotics

This hands-on session will provide the opportunity to combine sensors, breadboarding, and microcontrollers with Linkbots to build more dynamic and interesting robots. See first-hand how you can create line-following, obstacle avoiding, and light-sensing robots with easy-to-use robotic sensors. Learn how to take your students’ education to the next level by integrating advanced robotics into Math, Computer Science, Engineering and Robotics courses, afterschool programs, and summer camps.

Legend
EAppropriate for Elementary School Teachers
MAppropriate for Middle School Teachers
HAppropriate for High School Teachers
AAppropriate for Administrators
BBYOD – Bring your own Device (Windows XP or higher or MAC OS 10.7.5 or higher unless specified)